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Walkthroughs | Order to Oath

Special thanks to Zack Willis

Requirements: 23 mask, 2 bottled fairies, 4 Guardian Mask, Biggest Quiver

((Note: If you don't have the biggest quiver, go to the Swamp and Town shooting gallery and get a perfect score on both games.))

The Third Night
After the cinema scene, play the Oath to Order. Skull Kid will get scared and hold his ears and try to take Majora's Mask off. The four Giants will come and hold up the moon. Tatl and Tael will join again, and Tatl will be sorta hard on the Skull Kid. Tael will say he was lonely and the Mask's power was too much to handle. The mask will then reject Skull Kid and fly into the moon. Tatl will beg you to play the Song of Time, but Link doesn't. Instead, Link will look at the beam. Tatl will say she has a sense of foreboding. Then, Tatl and Tael will have an argument at who will go with Link. Tatl wins and they go into the moon.

The Final Mini Dungeons inside of the Moon
Wow. We're actually inside of the moon. Run up to the tree. Five children will be there, one wearing Majora's Mask and the four others wearing the guardian mask. Go up to the one wearing Odolwa's Remains. Give him a mask. Then, find him by getting to the other side using the launchers. Get the heart piece if you want. When you find him, give him another mask. (2 masks lost)

Go up to the one wearing Ghot's Remains. Give him 2 more masks. When you get transported to the second mini dungeon, ramp across the ramp using the Goron Roll. Right when you are in the air, let go of the analog stick. You will bounce off the chest. You will see to green vases after a couple of ramps. Stop there and walk around. You will see a door covered in ice sickles. Goron Roll to there and give the boy 2 more masks. (4 masks lost)

Find the boy with Gyorg's Remains, and give him 3 masks. Make your ways through the tunnels as Zora Link. Find a heart piece if you want. To get to the end with the boy quickly, take the tunnel opposite the one the current will push you in. Give him 3 more masks. (6 masks lost)

Go up to the last boy running around. Give him 4 masks to be transported to the last Mini Dungeon. This is really just a bunch of Mini Bosses. The first one up is a Dinoflos. Take him out in one shot with an Ice Arrow. Go through the door, and the other one behind it, speaking to the Gossip Stone if you haven't given the Mask of Truth away. Next up is NOT this game's Mini Boss Mascot, Wizrobe! Phew. Instead, It's a rematch with the Garo Master. Take him out using the same tactics as in the Stone Tower Temple. Hookshot up to the chest, opening it if you wish. Same things here, just go through the door. Beat the Iron Knuckle in here. Hmmm, there doesn't seem to be a way out of here. Open the chest for some Bombchus. Look around, and destroy the crack in the wall with a Bombchu. Shoot the eye switch. Go up the ladder. Same thing again, and go through the door. Pick up the heart piece. Look straight up and destroy the crack with a bombchu. Shoot the eye switch with a Fire Arrow. Go up and give the boy 4 more masks. (8 masks lost, none left)

When you are ready, talk to the boy wearing Majora's Mask. He will give you the Fierce Deity's Mask! This Mask's Dark Powers are equal to Majora's powers, and can even surpass them! After all this, you are transported to a room. Step forward and take a deep breath, and don't let fear over take you...

MAJORA'S MASK
Firstly, if you want a challenge, then don't use the Fierce Deity's Mask. The 4 Guardian Masks will fly from your hands and attach to the walls. Then Majora's Mask's eyes will pop out. It will grow tentacles. Freaky, huh? It has some attack patterns, and I have them all. The first and the one he uses the most is... he will spin around, trying to hit you. Just side jump, and when he stops, his back will be facing you. Put an arrow in his back, and run over. Slice, slice, chop, hack. Do all of that. After a couple of smacks, Majora's Mask will call the four guardian masks and introduce a new attack. Don't worry about the guardian masks, just target Majora's Mask. His new attack is it'll power up, and shoot a high powered beam. Reflect it back to one of the guardian masks. It makes this much easier when you are not Z-Targeting. After a couple more hits, the mask will change. It will grow arms and legs, and a small horned eyeball will appear. This new thing is...

MAJORA'S INCARNATION
This guy went just plain stupid. He also likes to dance a lot. He does the can-can, moonwalk, the Russian thingy, and spins around like a ballerina. He has 1 attack. He will pelt you with energy very fast. Try to block this if you can. This new form may seem incredibly easy, but it's hard to score a hit because he's so fast. When he's doing a dance, hit him with and arrow. Run over. Hack, slice, chop. You know the drill. When he gets up, he will be in pain. Take this time to hit him again. If you run out of arrows, break some pots, or use the Fierce Deity's Mask. After quite a few hits, he transforms again. This transformation is rather freaky. This new form is...

MAJORA'S WRATH
Something new. This guy has whips now, and uses them efficiently. He has various attacks, so block as much as you can. He is slow to start the whip, but once the whip's in the air, it's pretty fast. When you see him rear back, hit him with an arrow. Run over and hit him twice. I suggest you try out different swords, like the Great Fairy's Sword. If you run out of arrows, you have to use the Fierce Deity's Mask. Hit him with a wave of magic, and run over. You know the stuff. You can use the Mask or Normal Link. Those 2 fairies will come in handy, because he can cause some damage. When this is done, you earned this movie. Watch your ending: DAWN OF A NEW DAY

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